Flutter路由
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@ -116,3 +116,14 @@ post的调用方式如下
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```dart
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http.Response res = await http.post(url, body: params);
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```
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#### JSON解析
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需要引入`dart:convert`模块
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```dart
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import 'dart:convert';
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var data = json.decode(jsonStr);
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print(data['total']);
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```
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JSON的序列化使用`json.encode`即可
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253
source/_posts/flutter/Flutter路由.md
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253
source/_posts/flutter/Flutter路由.md
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@ -0,0 +1,253 @@
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---
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title: Flutter路由
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date: 2019-11-10 10:06:41
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tags:
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- flutter
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- dart
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categories:
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- flutter
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---
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使用`MaterialPageRoute`也就是页面路由,可以实现不同Widget之间的跳转
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页面只是一个全屏的Widget
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<!-- more -->
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先写好另一个页面的Widget
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```dart
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class DetailPage extends StatefulWidget {
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DetailPage({Key key, this.title}) : super(key: key);
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final String title;
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@override
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_DetailPageState createState() => _DetailPageState();
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}
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class _DetailPageState extends State<DetailPage> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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appBar: AppBar(
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title: Text(widget.title),
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),
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body: Text('这里是另一个页面')
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);
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}
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}
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```
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简单的页面跳转
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```dart
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Navigator.push(context, MaterialPageRoute(builder: (_){
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return DetailPage(title: 'detail page');
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}));
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```
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既然是push,那么就是个栈模型了,跳转到另一个页面相当于入栈
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如果要返回到上一级页面可以这样做,pop相当于是出栈
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```dart
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Navigator.pop(context);
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```
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### 命名路由
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可以在MaterialApp当中传入routes参数,该参数是一个Map对象
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key是路由名称,value是返回组件对象的函数
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```dart
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class MyApp extends StatelessWidget {
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// This widget is the root of your application.
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@override
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Widget build(BuildContext context) {
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return MaterialApp(
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title: 'Flutter Demo',
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theme: ThemeData(
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primarySwatch: Colors.brown,
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),
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routes: {
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'/' : (context) => MyHomePage(title: 'Flutter Demo Home Page'),
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'/detail' : (context) => DetailPage(title: 'detail page')
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},
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initialRoute: '/',
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);
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}
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}
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```
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> 通常的习惯当然是把routes这部分封装在一个单独的模块当中引入使用
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命名路由的跳转
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```dart
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Navigator.pushNamed(context, '/detail');
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```
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这种方式不需要反复构建和销毁组件对象,相对来讲是更好的一种方式
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### 路由传参
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基本的**Navigator.push**的方式是构建组件,当然可以给组件的构造方法传入参数,比如上面传入的title
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这个就不需要特别的传参方式了,如果使用命名路由跳转
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可以传入第三个可选参数arguments
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```dart
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Navigator.pushNamed(context, '/detail', arguments: {'id': 1001});
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```
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arguments可以是任意的Object
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接收参数方式
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```dart
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ModalRoute.of(context).settings.arguments
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```
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当然不论传入的是什么,此时获取到的还是Object类型,需要使用`as Map<String, int>`(取决于传入的类型而执行的类型推导)
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进行强制类型转换
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### 组件之间的共享状态
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除了组件之间的传参,以及路由的传参之外,组件之间通常需要有一些状态需要共享
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比如一个常见的需求是用户登录之后,在每个页面上都能看到当前登录的用户是什么名字
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需要使用到的是`provider`这个第三方模块
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先定义Model
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```dart
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// user.dart
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import 'package:json_annotation/json_annotation.dart';
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part 'user.g.dart';
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@JsonSerializable()
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class User {
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User({this.username, this.createdAt, this.updatedAt});
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String username;
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String createdAt;
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String updatedAt;
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factory User.fromJson(Map<String,dynamic> json) => _$UserFromJson(json);
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Map<String, dynamic> toJson() => _$UserToJson(this);
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}
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```
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还有
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```dart
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// user.g.dart
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part of 'user.dart';
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User _$UserFromJson(Map<String, dynamic> json) {
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return User(
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username: json['username'] as String,
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createdAt: json['createdAt'] as String,
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updatedAt: json['updatedAt'] as String,
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);
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}
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Map<String, dynamic> _$UserToJson(User instance) => <String, dynamic>{
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'username': instance.username,
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'createdAt': instance.createdAt,
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'updatedAt': instance.updatedAt,
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};
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```
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为了能够在启动时读取上次运行的缓存
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需要使用`shared_preferences`这个第三方模块
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定义全局对象
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```dart
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// global.dart
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class Global {
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static SharedPreferences _prefs;
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static Profile profile = Profile();
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// 是否为release版
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static bool get isRelease => bool.fromEnvironment("dart.vm.product");
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//初始化全局信息,会在APP启动时执行
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static Future init() async {
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_prefs = await SharedPreferences.getInstance();
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var _profile = _prefs.getString("profile");
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if (_profile != null) {
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try {
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profile = Profile.fromJson(jsonDecode(_profile));
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} catch (e) {
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print(e);
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}
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}
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// 如果没有缓存策略,设置默认缓存策略
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profile.cache = profile.cache ?? CacheConfig()
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..enable = true
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..maxAge = 3600
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..maxCount = 100;
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}
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// 持久化Profile信息
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static saveProfile() =>
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_prefs.setString("profile", jsonEncode(profile.toJson()));
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}
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// profile.dart
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@JsonSerializable()
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class Profile {
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Profile({this.user, this.token, this.theme, this.cache, this.lastLogin,
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this.locale});
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User user;
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String token;
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CacheConfig cache;
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String lastLogin;
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String locale;
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factory Profile.fromJson(Map<String,dynamic> json) => _$ProfileFromJson(json);
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Map<String, dynamic> toJson() => _$ProfileToJson(this);
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}
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```
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profile当中可以持有User对象
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这种情况下就需要在应用启动时就初始化Global对象
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```dart
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void main() => Global.init().then((e) => runApp(MyApp()));
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```
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自定义Notifier
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```dart
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class ProfileChangeNotifier extends ChangeNotifier {
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Profile get _profile => Global.profile;
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@override
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void notifyListeners() {
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Global.saveProfile(); //保存Profile变更
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super.notifyListeners(); //通知依赖的Widget更新
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}
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}
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/// 用户状态在登录状态发生变化时更新、通知其依赖项
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class UserModel extends ProfileChangeNotifier {
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User get user => _profile.user;
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// APP是否登录(如果有用户信息,则证明登录过)
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bool get isLogin => user != null;
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//用户信息发生变化,更新用户信息并通知依赖它的子孙Widgets更新
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set user(User user) {
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if (user?.username != _profile.user?.username) {
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_profile.lastLogin = _profile.user?.username;
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_profile.user = user;
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notifyListeners();
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}
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}
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}
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```
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根组件需要使用InheritedProvider进行包装
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```dart
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class MyApp extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return InheritedProvider<UserModel>(
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value: UserModel(),
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child: MaterialApp(
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title: 'My App',
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theme: ThemeData(
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primarySwatch: Colors.pink,
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),
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routes: {
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'login' : (context) => Login(title: '登录'),
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'home' : (context) => Home(title: '首页')
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},
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initialRoute: 'login',
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),
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);
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}
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}
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```
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共享状态的更新,比如在登录时,需要把当前用户的信息写入profile,并且传播到各个组件当中
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这里简单写入一个username作为例子
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```dart
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Provider.of<UserModel>(context).user = User.fromJson({'username': _usernameController.text});
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```
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